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Marina is a Game Awards-nominated composer, sound designer, audio engineer, voice director, and vocalist. She has worked with studios and game developers across 2D, 3D, and VR video games.

She studied music production through Juilliard’s Evening Division, where she solidified her audio engineering fundamentals. She has also completed an intensive Unity Engine course, is Wwise-certified, and has worked extensively in FMOD.

From her previous career, she brings a decade of corporate experience where she led major programs, managed client relationships, and built and led international teams.

Marina loves working with people who are curious, collaborative, and who care about their craft.

She loves creating things that don’t yet exist.
Let’s work together.

Select Credits

POLY FIGHTER
(video game, TBA)

sound designer,
audio implementer (FMOD),
assistant voice director

THE NECROMANCER’S TOQUE
(video game, 2026)

composer, sound designer,
audio implementer (Wwise)

HIGHWAY NOIR
(video game, 2026)

composer, mix & mastering engineer

RESIDENT EVIL VIDEO ESSAY CRITIQUES
(video game music tributes, 2025)

music producer, vocalist, producer,
mix & mastering engineer

MEOWNTAINEER
(video game, 2024)

composer, sound designer,
mix & mastering engineer

BELOW THE DEEP
(video game, 2024)

composer, mix & mastering engineer

I CAN’T SIT STILL BUT I’M TRYING
(interactive art exhibit, 2024)

composer, mix & mastering engineer

GOD OF ROCK
(video game, 2023)

composer, mix & mastering engineer

UNHINGED
(short film, 2023)

composer, mix & mastering engineer,
film producer

SMILE
(short film, 2022)

music supervisor, composer,
mix & mastering engineer

AFFINITY FOREST
(VR video game, 2022)

sound designer, sound implementer, producer

HOMEMADE
(documentary series, 2026)

composer, mix & mastering engineer

What I Do

Music Composition

☾ Music composition (dynamic and linear)
☾ Mixing
☾ Mastering for different platforms
☾ Music design for games
☾ Dynamic music implementation for games

Sound Design

☾ Sound design (including foley recording)
☾ Game audio implementation (Wwise, FMOD)

Vocal Recording & Vocal Production

☾ Vocal recording
☾ Remote vocal production for vocalists (live session coaching, breath correction, tuning and pitch correction, vibrato correct, timing correction, etc.)

Voice Direction & Dialogue Editing

☾ Music mixing for albums and OSTs
☾ Music mastering for different platforms and playback systems (includling video games & streaming platforms)

Voice Direction & Dialogue Editing

☾ Remote voice direction & recording actors
☾ Audio restoration
☾ Dialogue editing
☾ Audio mastering
☾ Voice over implementation for games

Consulting

☾ Audio, music, voice direction, and game development consulting
☾ Customized for your needs; including a free consultation

Podcast

sample episode

I host a game development podcast about video games and the people behind them.

Prior guests include game developers from a variety of backgrounds and experiences.

Let’s work together

Please use this contact form or email me if you’d like to:

  • Book a consultation for your game project

  • Hire me as a composer, sound designer, voice director, vocalist, or audio engineer

  • Discuss a brand deal opportunity

  • Book me as a guest for your podcast

Have a lovely day! *✧・゚

Contact