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Marina is a Game Awards-nominated composer, sound designer, audio engineer, voice director, and vocalist. She has worked with studios and game developers across 2D, 3D, and VR video games.
She studied music production through Juilliard’s Evening Division, where she solidified her audio engineering fundamentals. She has also completed an intensive Unity Engine course, is Wwise-certified, and has worked extensively in FMOD.
From her previous career, she brings a decade of corporate experience where she led major programs, managed client relationships, and built and led international teams.
Marina loves working with people who are curious, collaborative, and who care about their craft.
She loves creating things that don’t yet exist.
Let’s work together.
Select Credits
POLY FIGHTER
(video game, TBA)
sound designer,
audio implementer (FMOD),
assistant voice director
THE NECROMANCER’S TOQUE
(video game, 2026)
composer, sound designer,
audio implementer (Wwise)
HIGHWAY NOIR
(video game, 2026)
composer, mix & mastering engineer
RESIDENT EVIL VIDEO ESSAY CRITIQUES
(video game music tributes, 2025)
music producer, vocalist, producer,
mix & mastering engineer
MEOWNTAINEER
(video game, 2024)
composer, sound designer,
mix & mastering engineer
BELOW THE DEEP
(video game, 2024)
composer, mix & mastering engineer
I CAN’T SIT STILL BUT I’M TRYING
(interactive art exhibit, 2024)
composer, mix & mastering engineer
GOD OF ROCK
(video game, 2023)
composer, mix & mastering engineer
UNHINGED
(short film, 2023)
composer, mix & mastering engineer,
film producer
SMILE
(short film, 2022)
music supervisor, composer,
mix & mastering engineer
AFFINITY FOREST
(VR video game, 2022)
sound designer, sound implementer, producer
HOMEMADE
(documentary series, 2026)
composer, mix & mastering engineer
What I Do
Music Composition
☾ Music composition (dynamic and linear)
☾ Mixing
☾ Mastering for different platforms
☾ Music design for games
☾ Dynamic music implementation for games
Sound Design
☾ Sound design (including foley recording)
☾ Game audio implementation (Wwise, FMOD)
Vocal Recording & Vocal Production
☾ Vocal recording
☾ Remote vocal production for vocalists (live session coaching, breath correction, tuning and pitch correction, vibrato correct, timing correction, etc.)
Voice Direction & Dialogue Editing
☾ Music mixing for albums and OSTs
☾ Music mastering for different platforms and playback systems (includling video games & streaming platforms)
Voice Direction & Dialogue Editing
☾ Remote voice direction & recording actors
☾ Audio restoration
☾ Dialogue editing
☾ Audio mastering
☾ Voice over implementation for games
Consulting
☾ Audio, music, voice direction, and game development consulting
☾ Customized for your needs; including a free consultation
Podcast
sample episode
I host a game development podcast about video games and the people behind them.
Prior guests include game developers from a variety of backgrounds and experiences.
Let’s work together
Please use this contact form or email me if you’d like to:
Book a consultation for your game project
Hire me as a composer, sound designer, voice director, vocalist, or audio engineer
Discuss a brand deal opportunity
Book me as a guest for your podcast
Have a lovely day! *✧・゚